New Banner!

I’m working on a project at the moment which may potentially involve rendering video in a THREE.js environment. The banner for this site has needed upgrades for some time, the CSS animation didn’t really do it justice, so over the…

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Porting Perlin Turbulence

As part of a project I’m working on right now, I’ve been looking at this set of SVG effects for HTML elements. For the purposes of this particular project, it’s desirable to re-create this effect in THREE.js using post-processing fragment…

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SplitBatch released

I’m very pleased to announce the release of my Split Batch processing library. This library provides a way to imitate cron jobs in a discrete way on any platform, whether or not native cron is actually supported. This can be…

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OLGM & Split Batcher

I’ve just wrapped up a very large project which I’ve unfortunately been unable to document on this blog due to non-disclosure. For this reason, blog entries have been sparse in the last six weeks. I’m very hopeful to find some…

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October update

I don’t have a great deal to report with regards to training and my own personal projects at the moment. Payload is going well in terms of playability, I’ve developed an AI to play against, unfortunately the AI has revealed…

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